A free cross-platform game engine for modders and indie developers, positioned between Unreal Engine and Roblox. Gameplay is written in TypeScript with instant hot reload; the engine handles rendering, physics, netcode, servers and publishing. Built on 3M+ lines of proprietary C++ engine code using a methodology called Code Diffusion.
- Team
- 20+ engineers
- Waitlist
- 6,000+ creators
- Co-founder
- Christoffer Wilhelmsen
- HQ
- Innovation City, RAK, UAE